“When we first start a project, we
look at many things including overall creative feel, interaction design,
bandwidth/size and what new things we can do that we’ve never
done before. Experimentation is a very important aspect of what we do, because we don’t think the
sound is made perfect the first time around. We always ask ourselves,
‘How can we make it better?’ How can we push the boundaries
of what has been done before?”
–Michael Sweet
As a composer and sound designer, Michael has won numerous awards
for his innovation and exploration of music and sound, including the
BDA Promax Award for Best Sound for a Network Package (HBO Zone), the
Best Audio Award at the GDC Independent Games Festival, and nominations
for multiple Game Audio Network Guild (GANG) awards.
Educated at at the highly regarded Berklee College of Music, Michael
began his career at an innovative music production house in Silicon
Alley where he rose to the position of Group Creative Director of Interactive
Media. Today, Michael’s
creative vision over the past seven years has led Audiobrain to develop
many emotionally immersive award winning experiences for games, broadcast
and sonic branding.
Michael’s work can be heard on the X-Box 360 logo and found
on many award winning games from Cartoon Network, Sesame Workshop,
Shockwave, RealArcade, iWin, PlayFirst, Pogo, Microsoft, Lego, AOL,
MTV, among others. In broadcast Michael’s work can be heard in
many network identities including HBO, VH1, Comedy Central, CNN, General
Motors, and NASDAQ.
In addition Michael's digital artistry has led him to groundbreaking
work in in the creation of interactive scores for cutting edge new
media pieces. His sound sculptures have traveled around the world,
including the Millennium Dome in London, and galleries in New York,
Los Angeles, Florence, Berlin, Hong Kong, and Amsterdam.
As a teacher and communicator Michael has lectured at many universities
in interactive music and sound design including NYU, SVA, Berklee College
of Music, and Parsons School of Design. Michael is also a contributor
to organizations that pioneer the advancement of standards for interactive
music and sound design including the IASIG and GANG.
Audrey Arbeeny,
Executive Producer
As Executive Producer for AudioBrain,
Audrey Arbeeny has realized her dream of combining Her lifelong love
of music with proven business skills. Audrey oversees AudioBrain’s
projects from start to finish, coordinating logistics, resources and
talent. Audrey also oversees AudioBrain’s ongoing research in
the areas of psychoacoustics and biomusicology.
Music has long been an important part of Audrey’s life. She began
formal piano training at the age of four. She is also an accomplished
flutist and studied voice at Carnegie Hall for many years. Besides her
musical talents, she has extensive recording, editing, licensing, and
sonic branding experience.
With a double major in Accounting and Psychology from New York University.
Audrey worked for many years at a premier music production company
where she rose to the coveted position of Senior Producer. Seeking
new challenges and more creative opportunity, she joined longtime colleague
Michael Sweet, and Audiobrain is the result of this collaborative effort.
Audrey is highly skilled in many areas of sound development and implementation.
Her event production credits include Senior Producer/On- site Music
Supervisor for both the NBC 1996 Atlanta and 2000 Sydney Olympic Games
(and will be heading to Beijing for NBC's broadcast of the 2008 Summer
Olympics), ESPN Winter X Games, IBM e- Business Expo, IBM WorldJam,
Universal Studios and The In- Transit Concert at Lincoln Center. She
has been Creative Director / Head of Production for the development
of many product sounds including Microsoft's Xbox 360, Zune and Unified
Comunications Group Products, IBM's ThinkPad, Motorola's TA02, and
Apple's iDVD software. As a leader in the area of sonic branding, she
has headed production teams for IBM, Verizon, Motorola, Fidelity Investments,
Mastercard, ANZ Bank and Whirlpool, to name a few. Audrey has done
sound development and testing on prototypes for Palm Pilot, IBM, and
Sony and has been asked to serve as Sound Supervisor/ Music Research
Coordinator for the world renowned Endoscopy Suite at New York Presbyterian
Hospital. "Music
and sound are far more important than most people realize, and we'll
be developing studies to substantiate our theories about its affect
on wellness and healing". This constant search for knowledge,
exploration and new ways of thinking about sound are why Audrey is
one of the most respected producers in her industry.